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◢ File 002About

Hard problems?
We eat those
for breakfast.

§ Introduction

A small team having fun with hardware — from component selection to system design to bench debugging.

We're a small team but we don't shy away from hard problems. While others spend days in meetings debating the approach, we're already at the bench figuring it out. No challenge is too big, no problem too messy — we just get to work.

Everything on this site — the projects, the component catalog, the lessons learned — is shared openly with the engineering community. Because the best way to learn engineering is to see real work, not polished slide decks.

§ Principles

Five rules
we engineer by.

/ 01

Be Innovative

Innovation isn't a trend, it's a core principle. Change is the only thing guaranteed in life, so we innovate to make that change better for everyone.

/ 02

Be Proactive

Action is the default. We don't wait for problems to become problems, nor do we ask for permission to solve them.

/ 03

Be Excellent

Excellence in all we do. Period.

/ 04

Be Better Every Day

We wake, we make, we break. Every day we get better.

/ 05

Be Humble and Kind

A high bar for the work doesn't mean a low bar for each other. We listen regardless of rank. We help when help is needed. When things fail, we look within before we look around.

§ Practice Areas

What we work on.

Component Selection & Validation

Specifying parts that actually work in your application — and proving it on the bench before it ships.

System & PCB Design Review

Independent eyes on your schematics, layouts, and mechanical assemblies before you commit to fab.

Prototype to Production

Helping hardware teams cross the chasm from working prototype to repeatable, manufacturable product.